Poisoner’s gloves: 5,000 gp: 66–75: Magnetist’s gloves: 6,000 gp: 76–100: Gloves of swimming and climbing:. For the next 10 rounds, she can touch anything in that square as if it were her own square, as long as she has line of effect to the target square. Introduction. Latest Pathfinder products in the Open Gaming Store. Glove of Thrown Weapons, Variant (3. Sneak Attack: This ability functions exactly like the rogue ability of the same name. CONSTRUCTION REQUIREMENTS. TwistedGrin Monk •. You use extracts. When you fail a Dexterity saving throw while. When you critically succeed at an attack roll with the dagger, magical fangs emerge and poison the target, dealing 1d4 persistent poison. This ability replaces trap sense. Goblet, Poisoner’s. The Daggermark Poisoners' Guild was established in the River Kingdom of Daggermark 90 years ago by a poisoner from Cheliax named Ambras Imre. Swift Action: Apply poison to a crossbow bolt. This mod introduces a new pack in the Tutorial Chest, a backpack named "The Way of the Poisoner". Craft Wondrous Item, touch injection; Cost 2,500 gp. You’ll see why. 3m CON Save. You can use an action to cause thick, black poison to coat the blade. DESCRIPTION. RagnarokCzD. When a creature is exposed to a monster’s poison, it attempts a Fortitude save to avoid becoming poisoned. Change the activation effect to the following: "You can soothe the wounds of a willing, living, adjacent. A pair of gloves is an armor piece where the player's characters can equip it for their hands, or wrists if it is a pair of bracers. 0a, rather than the GNU Free Documentation License 1. Item Level 44 Binds when picked up. The vigilante must be at least 5th level to select this talent. Eventually, I'm thinking of pact bonding Flail of the Ages and enchant it to inflict Acid damage and Acid status, and also use Poisoner Gloves and dip it in Poison at camp daily, and use reverb boots. Poisoner's Twist [one-action] Feat 4. Letsay I wanted to hit myself with 2 infusions as a full round action. Prerequisites: Channel energy 3d6, worshiper of Norgorber. She also adds a +1 bonus on attack rolls, save DCs, and Perception and Disable Device DCs for poisoned traps she creates. The build focuses on quality of life, ensuring it feels good to play wherever possible. He’s been on chemo for months now, and it looks like he has months more chemo ahead of him. Beast shape might be a serious debuff. According to the pathfinder book, armor can be donned and removed. 0. These fingerless gloves of white cloth have a sapphire decorating the base of each exposed finger, numbering 10 in all. Poison Use (Ex) – d20PFSRD. This archetype is appropriate for rogues built using the rules from the Pathfinder RPG Core Rulebook as well as for unchained rogues. Alluring philter, Artistic ale, Brawler's brew, Dodger's draught, Explorer's emulsion, Harvester's kit, Leaper's libation, Liquid courage, Mage's assistant, Mirage mixture, Nimble nectar, Poisoned locket, Poisoned quill, Poisoner's goblet, Prowler's palliative, Sorcerer's spirits, Stalker's oil, Starlight juice, Stout solution, Thinker's tipple. . In addition, she can use Craft (alchemy) to change the type of a poison with 1 hour of work and an alchemist's lab. 1. When you. Why arsenic though? It costs 120 gp, has a 10 minute onset period, the fort save is DC 13 cure 1 save, and it's only 1d2 con damage. Pacific. This ability replaces trap sense. r/Pathfinder_RPG. Flash Gloves (3. My question is, can I make a touch attack against myself as part of a Full Attack? pathfinder-1e magic-items touch-attacks Share Improve this question Follow The poisoner also receives a bonus on Craft (alchemy) skill checks when working with poison equal to 1/2 her rogue level. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. Hands down the best magic item for casters tho is a Lae‘Zel with GWM. This +1 striking dagger has an image of a snake emblazoned on its blade. . Poison is widely used throughout the Inner Sea and. ago. it wont. Alternatively, the gloves can grant melee weapon special abilities, so long as they can be applied to melee or thrown weapons (see pages 136– 137 of Pathfinder RPG Ultimate Equipment for a list of abilities). Really good guide! I think cavalier rogue is very good with ruffian. Filling a glove is a full-round action that provokes attacks of opportunity. After taking these into account, a level 13 Eldritch Poisoner with 20 Intelligence can create an arcanotoxin like this: Whenever the wearer of these gloves confirms a critical hit with any bow, the enemy starts losing their mind, thus suffering 1 damage to Intelligence, Wisdom or Charisma. Drow Poison: At a 200gp listed price, drow poison is the cheapest way to knock a foe unconscious with poison. However, I can't find any ruling stating that gloves (or similar items) come in pairs. If two or more poisons have the same DC due to potent poisoner, you should use all of them to maximize the poison damage output. What the poison weapon feat does is reduce the cost down to 1A. As someone whos tried both Poisoner and Toxicologist builds trust me when I say as fun as it COULD be. This is weird since it states in the contact poison section it states "Contact poisons are infeasible to apply to a creature via a weapon attack due to the. 3. Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Touch injection and poisoners gloves w/alchemists infusion suggests you can target yourself or an ally with them. Fill your screen with. DESCRIPTION. Filling the reservoir in the glove doesn't use the normal action for applying poison to a weapon. An ally you touch regains hit points, but possibly falls Asleep. You burn through bombs quickly, then mutagen and step into the fray. I don’t think it’s the best way to deliver poisons, but it’s a reliable one. 222 Aura faint conjuration and necromancy; CL 5th Slot chest; Price 12,000 gp; Weight 3 lbs. A particular stone, suitably powdered, causes hallucinations and delirium. Incense of Dulled Senses. The Elixir of Sex Change is what Anevia Tirabade used for a sex change before the Wrath of the Righteous AP; the ACG just happened to be the first book where it could reasonably be added after people started asking what the item was. m. You can make powerful attacks that place more of your weapon’s poison into a target’s wounds. He can shift into this minor aspect as a swift action. If you deal poison damage with another item, you deal poison -> over time damage anyway. Brew potion and infusion are different things. Pathfinder Roleplaying Game Compatibility License June 2019. Three times per day, the wearer of this dark jacket can create a vial containing one dose of any poison from the Core Rulebook that costs 300 gp or less. Book Details. Pathfinder is a fantasy tabletop roleplaying game (RPG) where you and a group of friends gather to tell a tale of brave heroes and cunning villains in a world filled with terrifying monsters and amazing treasures. Benefit: Choose one poison. 3: When a bow has the corrosive weapon special ability, it bestows that power upon their ammunition. Basically you can have a Master of Many Styles/Sacred Mountain Monk/Hungry Ghost Monk 2 level dip. They have a poisoner's kit that allows assassins to manufacture a few vials of poison, which can be used for one day of adventuring. 1 List of Handwear. One way or another, you have developed a taste for the repulsive: forbidden flesh. Armor pieces are usually obtained as rewards from completing quests,. Poison Weapon provides two benefits. Both gloves must be worn for the magic to be effective. Candle Gear 1 cp Core Rulebook Common. Weight. 0. Kit, Pathfinder’s. Coupled with extracts, Poisoner's Gloves, and a tumor familiar, it's going to be a powerful melee build for the duration of the game. Add sneak attack dmg and enlarge person and you have 25 AC really early making 3 attacks a round with 24+dex and more dmg from claw/bites from size increase. pathfinder-1e; equipment; Share. Cannibal. Alchemists have a rough first 3 levels, poisoners and bombers are solid combat options and have huge utility. Save over 90% on an array of LEGENDARY adventures and accessories, bringing you adventures ranging from 1st level to 14th level, monsters from measly minions to mighty menaces, magic items from common everyday treasures to mighty artifacts, ready-to-use creatures and characters, and much, much more, all with amazing artwork, delightful. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. Classes: Rogue. These black, rubbery gloves have sharpened digits. To distinguish it, these items will have this notice. Aura faint transmutation; CL 1st Slot hands; Price 5,000 gp; Weight 1 lb. All updates to the guide will be made there. This leather vest is fitted with a number of pockets that are useful for storing the ingredients necessary for alchemical tinkering. These studded leather gloves look similar to workman’s gloves, though they are reinforced with numerous metal strips that the user can extend or retract as she wills, turning the tip of each finger into a customizable tool useful in examining and disarming traps. 5k Gauntlets of twisting vines - 5k Gloves of arrow snaring - 4k Gloves of reconnaissance - 2k. Such poisons can be used as injury poisons. You gain the basic alchemy benefits, though they can be used only for alchemical poisons. Chasing the Philosopher's Stone: N. As it says in the Sorcerer class description, they are experienced with weapons like Daggers and Crossbows. Weight Class. Here we see an upcast Magic Missile getting an extra d4 for each projectile, then triggering the +1 (or in one case the +d8) lightning damage from the Lightning Charges obtained through the Spellsprinkler quarterstaff, which in turn triggers another +d4 poison. (Which I am assuming can target yourself)Go to Pathfinder_RPG r/Pathfinder_RPG • by. 'Brew Potion' lets you spend gold and an extract slot to make a potion, as sold by stores. Poison is widely used throughout the Inner Sea and. Adroit Poisoner (Ex): At 2nd level, a needler gains a +2 bonus on Sleight of Hand checks. Glossary. 97) grants them proficiency with the Disguise Kit and Poisoner's Kit. Poison Spray is a Spell in Baldur's Gate 3. After a point, magicka is unnecessary. ), which the Joker is known to utilize often. One of the grand goals of alchemy is the ability to create new life. The Poisoner's Kit is designed to do exactly what you want to do and fairly safely. Poisoner’s Robe Armour: If you cast any poison damage-dealing spell, it will deal higher damage with this accessory equipped. m. She can use this ability a number of times each day equal to her alchemist level + her Intelligence modifier. First, it reduces the action cost to apply a poison. 95. Daggermark Poisoner. 1 Non-Armour; 1. Introduction. Prerequisites Expert Alchemy; master in Crafting. max dex in character build with a bit of int, grab weapon finesse then grab the two claw attacks/bite medical discovery at level 2. Pathfinder RPG Mythic. The sap of a tree inflicts such pain that death seems preferable. So by making the Herbalism Kit more powerful, you are weakening the Poisoner's Kit and the Assassin subclass. Armor Type. o With her Deathbane ability, she dashes three times, dealing damage and applying Deathbane. Pathfinder1e Kingmaker AP is the best worst AP Paizo ever produced - Hear me out, or don't, you're mostly adults and can make your own decisions! [Discussion] [Light AP Spoilers] 220. 5th Edition SRD!. Requires Level 40 Poisoner's Battlegear (0/5) Poisoner's Tunic Poisoner's Gloves Poisoner's Helmet Poisoner's LegguardsHi all, With the new (very cool) Archetype Drow Shootist, we get a lvl8 Feat called "Lethargy Poisoner". Buoyancy vest Gear 5 gp Pathfinder Society Guide Common. The top two are 1) it's the only alchemist I'm aware of that actually makes better alchemical items than normal (only alchemical cartridges, and only when you fire them - but still), and 2) you fire an alchemically charged gun to rain havoc and status conditions down on your enemies. DESCRIPTION. Benefit: Once per day when you channel negative energy to damage living creatures, you can cause any creatures that failed their save against your. If you're an expert in Crafting, you can instead craft a dose. Poison Trails: When the wearer casts a spell that deals Poison damage, it deals an additional 1d4 Poison damage. By concentrating your poisons’ toxic components, you make them harder for victims to resist. (2) Set (Combat): Increases the chance for Revealing Strike to generate an extra Combo Point by 20%. When selected this way, a feat that normally has a class trait doesn’t have that class trait. Poisoner's Buckler Source Heroes from the Fringe pg. An eldritch poisoner can blend volatile chemicals and her own personal magic to create deadly poisons known as arcanotoxins. Throw in elemental adept and you can stomp thru the game easily. These abilities are as follows: When the wearer uses the aid another action to improve an ally’s. Gets even better if you're a grippli or vishkanya. The main benefit of the rogue line of poison feats is that is that it gets the interact/apply action down to 1 action, as opposed to the 2 actions it is for most poisons. Unstable Concoction Feat 10. Since they can speak and have hands to hold these items they can make UMD checks to keep people topped off in combat. Infusion. Anyone can use a hand slot wondrous item unless specified otherwise by the item's description. This poison becomes inert. Weight: 2 lbs. RAW Cost: 50 GP RAW Weight: 2 lbs *Items: Mortar and Pestle, Mixing Flasks, Tweezers, Cloth, Stirring Rod Crafting Restrictions: None Mundane Item Crafting: Basic Poisons Magic Item Crafting: Any Floral or Faunal Poison Artwork Creation: N/A QA Artwork Bonus: N/A Structure Building: N/A Adventuring Utility:. She can use this ability a number of times each day equal to her alchemist level + her Intelligence modifier. For pain tasters, agony is more than a pleasure—it’s a path to power. Join. Can also give you healing/buffing infusions with poisoner's gloves (Extra Item Slots to get hands slot if needed). They love mixing up infusions and potions, so it makes sense that the class offers plenty of ways to mix up play. Gloves of Improvised Might (+5) 100,000 gp: Gauntlets of the Weaponmaster: Poisoner's Gloves and Adder Strike-1. If the Craft (alchemy) check (DC equals the poison's save DC) is successful, the poison's type changes to contact, ingested, inhaled, or injury; on. Fine channels lead to the tip of each finger, which are often stained with foul chemicals. Poison Use: The poisoner is trained in the use of poison and never risks accidentally poisoning herself when applying it to a blade. Your advanced alchemy level increases to 7. Rarity. OK, Don't show this. A Drow fires an arrow from the shadows and strikes the unwary human interloper. Move Action: Move his normal movement rate to a new location. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. Poisoner's Robe. Efficient Quiver, 1800 gp. I hadn't considered the full round buff tactic. ) is a game of resource attrition. This curved wicker basket is worn like a glove over one hand. Gloves, Vampiric. 5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not). The character must craft at least 1,000 gp worth of poisons and donate them to the Daggermark Poisoners’ Guild. With an admixture vial and poisoner's glove with you familiar, you can get targeted bomb admixture+haste/fox's cunning in your familiar's turn. Poisoner. Pacific The Poisoner Gloves are an interesting thought. Arcanotoxin can be crazy good if used properly; a flexible poison that can do several types of ability damage with several delivery methods, some of which boost the DC, and you produce it yourself. (2) Set Outlaw: Increases the chance for Saber Slash to strike a second time by 5%. BUILD GOALS. Acid bomb *: Fire is the most commonly resisted energy type, so the ability to switch to other energy types provies a lot of versatility. Here's the deal: the extra d4 on the Poisoner's Robe gets wrongfully added to each spell or spell like effect. Contact and Ingested poisons have an onset of 1 min up to 1 day for the poison to take effect, so they aren't combat poisons. Turn 2 Interact (draw bestial) -> Drink -> Something. The wearer gains a +5 competence bonus on Heal checks. Poisons are already a struggle to land on enemies, and being 3 levels behind is a real pain point. Here we see an upcast Magic Missile getting an extra d4 for each projectile, then triggering the +1 (or in one case the +d8) lightning damage from the Lightning Charges obtained through the Spellsprinkler quarterstaff, which in turn triggers another +d4 poison. As such, alchemical items don’t radiate magical auras, and they can’t be dismissed or affected by dispel magic. Price 12,000 gp; Aura faint conjuration and necromancy; CL 5th; Weight 3 lbs. One of the other players in one my games figured out this method: The target of the spell requires the bonded mind feat. Poisoner gets infused reagents equal to level and seemingly says you get advanced alchemy level 1, meaning you can make level worth of level 1 poisons for free each day, which includes arsenic (sickened after 10 minutes, which is -1 AC and -1 Atk per sickened vaue), spearfrog which is damage and enfeebled, and giant centipede that is damage. Tripping doesn’t do anything to stop 5ft. There's Pathfinder, there's Starfinder, what other. A tabletop role-playing game community for everything related to Pathfinder Second Edition. Charm Person , Cause Fear , and Rage are all low enough level and have the appropriate targeting conditions to be made into potions via the Brew Potions feat, though Rage still only works on willing targets (but. In Baldur’s Gate 3, the Poisoner’s Robe enhances spells that deal poison damage by adding an extra 1-4 poison damage to them. And you're right. A glove of storing can store one item, though it seems a waste to use it on a potion. Wondrous Items - Belts. 10 Assassin's Blood. Any poison use ability will prevent any chance to be poisoned when applying it but you still run the risk of a natural 1. The jacket's poison always looks like a murky amber fluid. com. The vigilante must be at least 5th level to select this talent. After they spend the move action to stand up, they can still take a 5ft. the strongest artefact in the WHOLE world. Gloves can be equipped to a character's hands in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on certain attacks. The wearer of a pair of first aid gloves can, as a standard action, cast any of the following spells (caster level 9th), permanently. Poisoner(Rogue) 3 Summoner(Crossblood-Celestial/Sage) 8 Guild Poisoner 2. Pirate_capitan. The level of a poison is the level of the monster inflicting the poison. Chain Gear 4 gp Core Rulebook Common. Great. • 4 yr. Assassin's Blood is one of the most common and cheapest poisons in D&D. Unstable accelerant (best used with Master Alchemist to craft a bunch of them) Clear ear Air crystals Other alchemical items A Poisoner's Glove will allow you to apply potions as poisons to enemies with a touch, as will the Touch Injection Alchemist spell. Vial. If you're going bomber, just go all-in. When you use this feat to apply a poison it only lasts until the end of your next turn. Poisons open your rogue up to a whole world of possibilities, both in and out of battle. These wondrous items are usually use-activated or triggered by a command word, but details vary from item to item. The wearer can use both gloves in the same round using two-weapon fighting or multiple natural attacks (such as 2 slams or 2 claws). m. Aura moderate transmutation; CL 7th; Slot shoulders; Price 14,000 gp; Weight 1 lb. The extract created now persists even after the alchemist sets it down. I think a poison based research field for alchemist is coming out in the APG so better builds are probably on the way. You take infusion early, wear poisoner gloves, and carry around an admixture vial. Gallant Armor wrote: A Guild poisoner adds 1/2 her level on Craft (alchemy) checks dealing with poison. since people really like to abuse certain things in Pathfinder Society games. An herbalism kit includes three pouches to store herbs, clippers and leather gloves for collecting plants, a mortar and pestle, and five glass jars. Poisons attack specific parts of the body—one venom might target the lungs, another the circulatory system, while another deteriorates the nerves. That being said, nothing in the item description specifically mentions that, but the spell is required in creation of the gloves. Armor Class. edit, the sequel: also worth noting on the gloves, to deliver both at once requires a full attack, so no moving that round, and also no using accelerated drinker on that same round. Poisoner's Gloves wrote: Each glove may be filled with a single dose of poison, a potion, alchemist infusion, holy water, or similar liquid as long as the liquid would not harm the gloves (for example, alchemist’s fire and acid cannot be used). You've learned more than the use of hand crossbows from drow lore. The jacket’s poison always looks like a murky lime. A staff is tied to one person during a preparation process, after which the preparer, and only the preparer, can harness the staff to cast a variety of spells throughout the day. Yep. Poison is the most resisted/immune damage in the game and in order to apply a poison you have to 1. The part of this that is sticky is the use of the off hand for both attacks, you are more than welcome to make a two-handed weapon attack, then "off hand" an unarmed strike from an elbow or a body slam with Armor Spikes. I'm thinking of making a Gloomblade/Shadowdancer for Pathfinder Society, and was thinking of grabbing Fighter's Finesse so as to keep my. An arcanotoxin functions only when used by the eldritch poisoner and becomes inert if not used within 1 minute. 1. Page 612: Healer's gloves' activation was unclear as to whether it was a healing effect. The wearer can use both gloves in the same round using two-weapon fighting or multiple natural attacks (such as 2 slams or 2 claws). When selected this way, a feat that normally has a class trait doesn’t have that class trait. That choice sets the Setup Time and the Crafting DC. Description Three times per day, the wearer of this dark jacket can create a vial containing one dose of any poison from the Core Rulebook that costs 300 gp or less. Poison. Applying poison to a weapon or single piece of ammunition is a standard action. r/Pathfinder_Kingmaker. While the wearer has Mage Armour, each successful Saving Throw causes the source of the Saving. The Powerful Alchemy feat allows you to change the DC of the saving throw for any alchemical item you create with Quick Alchemy to your Class DC. Considering I plan to make an alchemist, obviously I would be using infusions. The poison is finished when the conditions for a cure are met, or the duration has elapsed. DESCRIPTION. I'm not sure if 'use poisons' means it affects the DC. Rare. Works with alchemist infusions, so can load two of your extracts into yout familiar's gloves and have them deliver them for you. While still recovering from that ailment, he was diagnosed with cancer. The wearer gains a +2 competence bonus on Stealth checks. Envenom: Whenever you deal Poison damage, the target needs to succeed a Constitution Saving Throw or become Poisoned. She can create poisons. Craft Wondrous Item, bull's strength, cat's grace; Cost 3,125 gp. CONSTRUCTION REQUIREMENTS. The Guild's current leader is Tragshi the Herbalist. 343. This provides a great way to tie your character into the setting. 5e Races 3. Source Core Rulebook pg. Deliquescent gloves might be a good pick, if you can afford it. Requirements Your last action was a successful melee Strike that dealt damage against a target that is afflicted by a poison, and you know which poison. You can take the feat as an archetype feat of that level, meaning it counts toward the number of feats required by the archetype’s dedication feat. customer. After a point, magicka is unnecessary. ; This is part of the Pathfinder Reference Document. Elven Ninja Poison (Pathfinder Equipment) Pathfinder Mundane Poisons; 2. Though I don't think 5E has a self poisoning clause like. 1- Gang up = perma flat-footed (so sneak attack) 2- Great speed + good action economy (when mature animal companion u can even move or strike w/o expending an action) 3- Opportune Backstab recction for free attack everytime your mount hits. These black, rubbery gloves have sharpened digits. Poisoner’s Gloves: Put two infusions (you’ll need the Infusion discover) into the gloves. Essentially no way for you to accidentally poison yourself unless your DM pulls the "It just magically does" card. Pathfinder RPG Advanced Player's Guide August 2016. If you have a sequence of say 2 claws + bite, could you use 1 claw to "hit" yourself injecting your friendly infused extract, and the the other claw and bite as actual attacks on the enemy? The Poisoner's Gloves specifically allow me to deliver the contents as part of a touch attack (or an unarmed strike/Natural weapon attack, but I don't intend to clock myself). Tarondor. May 9, 2017, 10:32 am. Go to these coordinates (X:170, Y:370) and find a skeleton. Chain Gear 4 gp Core Rulebook Common. Weight Class. I can confirm that poisoner's robe works with all spell damage on this patch. If you want to use poison on a rogue, this is a great way to do it. Normally applying a poison takes 2 actions (this is variable, and the true action cost is listed in the item itself, but the vast majority are 2 A). The rules state that there is only one active magic slot for the hands. Cannibal. Poisoner’s Gloves (5,000 gp) - Deliver a dose of poison as part of a melee touch attack, unarmed strike, or natural attack using hands (claw or. In the this episode of "Advanced Archetypes" we cover the Martial Artist, Mauler, Medic, Pirate, and Poisoner. A strength based, 2-hander style (especially with a longspear) works really well, or, since you're using a feat tax softening. 0. Source Pathfinder #124: City in the Deep pg. Poisoner's Gloves: A must have. Use Shaman's hex to get Toxic Spell metamagic feat. Note: The guide has officially been moved. Buoyancy vest Gear 5 gp Pathfinder Society Guide Common. Each glove can be used once per day. The hand uses the wearer’s base attack bonus or skill ranks when. This jacket has the abilities of a lesser poisoner’s jacket, and once per day the wearer can create a vial that reproduces the effect of any poison in the Core Rulebook that costs 4,000 gp or less. gg/pathfinder2e or f. DESCRIPTION. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. In these cases, the item has the arcane. While cannibals are known to usually eat the flesh of their own kind, this does not restrict, say, a human who eats elves and dwarves from being called a detestable cannibal. Food items, especially Vegetable Soup and Venison. Daggermark Poisoner list under special: Special: Poison use class ability. The new half-elven chef walks out in a. The only alchemical items that call for a saving throw are poisons. step since they didn’t actually move any distance with the move action. This isn't a particularly potent poison, but in the right situation, it can be very useful. If the Craft (alchemy) check (DC equals the poison’s save DC) is successful, the poison’s type changes to contact, ingested, inhaled, or. Gloves, goggles, and a mask will cover you just fine. Price 150 gp. Investigators operate off the Alchemist Spell list, which is a subset of The Wizard/Sorc list with some additions from the cleric/oracle (Thanks, Main!). Fine channels lead to the tip of each finger, which are often stained with foul chemicals. A poisoner's kit includes 5 glass vials, a mortar and pestle, various common chemicals, and a. Pathfinder RPG Bestiary March 2016. 16 Scourge League. Another great familiar trick for alchemists is Poisoner's Gloves and any familiar with a hands slot. Rage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition of Starfinder is coming! Quite exciting! This update was a big one, and while everyone on the team deserves humongous kudos for all of their work, I want to give an extra big shout out to Devin. Pathfinder RPG Core Rulebook August 2017. Daggermark Lore. 51. If the wearer uses that hand to wield a weapon or make an attack with an unarmed strike or natural weapon, that attack gains the corrosive weapon special ability.